CVE-2022-3216
Summary
| CVE | CVE-2022-3216 |
|---|---|
| State | PUBLIC |
| Assigner | [email protected] |
| Source Priority | CVE Program / NVD first with legacy fallback |
| Published | 2022-09-14 20:15:00 UTC |
| Updated | 2023-06-29 14:57:00 UTC |
| Description | A vulnerability has been found in Nintendo Game Boy Color and classified as problematic. This vulnerability affects unknown code of the component Mobile Adapter GB. The manipulation leads to memory corruption. The attack can be initiated remotely. The exploit has been disclosed to the public and may be used. VDB-208606 is the identifier assigned to this vulnerability. |
Risk And Classification
Problem Types: CWE-674
NVD Known Affected Configurations (CPE 2.3)
| Type | Vendor | Product | Version | Update | Edition | Language |
|---|---|---|---|---|---|---|
| Hardware | Nintendo | Game Boy Color | - | All | All | All |
| Operating System | Nintendo | Game Boy Color Firmware | - | All | All | All |
References
| Reference | Source | Link | Tags |
|---|---|---|---|
| Tetsuji: Remote Code Execution on a GameBoy Colour 22 Years Later :: TheXcellerator | N/A | xcellerator.github.io | |
| CVE-2022-3216 | Nintendo Game Boy Color Mobile Adapter GB Tetsuji memory corruption | N/A | vuldb.com | |
| CVE Program record | CVE.ORG | www.cve.org | canonical |
| NVD vulnerability detail | NVD | nvd.nist.gov | canonical, analysis |
No vendor comments have been submitted for this CVE.
There are currently no legacy QID mappings associated with this CVE.