{"api_version":"1","generated_at":"2026-07-23T15:05:03+00:00","cve":"CVE-2021-32238","urls":{"html":"https://cve.report/CVE-2021-32238","api":"https://cve.report/api/cve/CVE-2021-32238.json","docs":"https://cve.report/api","cve_org":"https://www.cve.org/CVERecord?id=CVE-2021-32238","nvd":"https://nvd.nist.gov/vuln/detail/CVE-2021-32238"},"summary":{"title":"CVE-2021-32238","description":"Epic Games / Psyonix Rocket League <=1.95 is affected by Buffer Overflow. Stack-based buffer overflow occurs when Rocket League handles UPK object files that can result in code execution and denial of service scenario.","state":"PUBLIC","assigner":"cve@mitre.org","published_at":"2021-05-18 15:15:00","updated_at":"2021-05-25 15:26:00"},"problem_types":["CWE-787"],"metrics":[],"references":[{"url":"https://www.zeroscience.mk/en/vulnerabilities/ZSL-2021-5651.php","name":"https://www.zeroscience.mk/en/vulnerabilities/ZSL-2021-5651.php","refsource":"MISC","tags":[],"title":"Zero Science Lab » Epic Games Rocket League 1.95 (AK::MemoryMgr::GetPoolName) Stack Buffer Overrun","mime":"text/html","httpstatus":"200","archivestatus":"404"},{"url":"https://www.zeroscience.mk/en/vulnerabilities/","name":"https://www.zeroscience.mk/en/vulnerabilities/","refsource":"MISC","tags":[],"title":"Zero Science Lab","mime":"text/html","httpstatus":"200","archivestatus":"200"},{"url":"https://exchange.xforce.ibmcloud.com/vulnerabilities/201129","name":"https://exchange.xforce.ibmcloud.com/vulnerabilities/201129","refsource":"MISC","tags":[],"title":"IBM X-Force Exchange","mime":"text/html","httpstatus":"200","archivestatus":"404"},{"url":"https://www.cve.org/CVERecord?id=CVE-2021-32238","name":"CVE Program record","refsource":"CVE.ORG","tags":["canonical"]},{"url":"https://nvd.nist.gov/vuln/detail/CVE-2021-32238","name":"NVD vulnerability detail","refsource":"NVD","tags":["canonical","analysis"]}],"affected":[],"timeline":[],"solutions":[],"workarounds":[],"exploits":[],"credits":[],"nvd_cpes":[{"cve_year":"2021","cve_id":"32238","vulnerable":"1","versionEndIncluding":"1.95","cpe1":"cpe","cpe2":"2.3","cpe3":"a","cpe4":"psyonix","cpe5":"rocket_league","cpe6":"*","cpe7":"*","cpe8":"*","cpe9":"*","cpe10":"*","cpe11":"*","cpe12":"*","cpe13":"*"}],"vendor_comments":[],"enrichments":{"kev":null,"epss":null,"legacy_qids":[]},"source_records":{"cve_program":{"CVE_data_meta":{"ASSIGNER":"cve@mitre.org","ID":"CVE-2021-32238","STATE":"PUBLIC"},"affects":{"vendor":{"vendor_data":[{"product":{"product_data":[{"product_name":"n/a","version":{"version_data":[{"version_value":"n/a"}]}}]},"vendor_name":"n/a"}]}},"data_format":"MITRE","data_type":"CVE","data_version":"4.0","description":{"description_data":[{"lang":"eng","value":"Epic Games / Psyonix Rocket League <=1.95 is affected by Buffer Overflow. Stack-based buffer overflow occurs when Rocket League handles UPK object files that can result in code execution and denial of service scenario."}]},"problemtype":{"problemtype_data":[{"description":[{"lang":"eng","value":"n/a"}]}]},"references":{"reference_data":[{"url":"https://www.zeroscience.mk/en/vulnerabilities/","refsource":"MISC","name":"https://www.zeroscience.mk/en/vulnerabilities/"},{"refsource":"MISC","name":"https://www.zeroscience.mk/en/vulnerabilities/ZSL-2021-5651.php","url":"https://www.zeroscience.mk/en/vulnerabilities/ZSL-2021-5651.php"},{"refsource":"MISC","name":"https://exchange.xforce.ibmcloud.com/vulnerabilities/201129","url":"https://exchange.xforce.ibmcloud.com/vulnerabilities/201129"}]}},"nvd":{"publishedDate":"2021-05-18 15:15:00","lastModifiedDate":"2021-05-25 15:26:00","problem_types":["CWE-787"],"metrics":{"baseMetricV3":{"cvssV3":{"version":"3.1","vectorString":"CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H","attackVector":"LOCAL","attackComplexity":"LOW","privilegesRequired":"NONE","userInteraction":"REQUIRED","scope":"UNCHANGED","confidentialityImpact":"HIGH","integrityImpact":"HIGH","availabilityImpact":"HIGH","baseScore":7.8,"baseSeverity":"HIGH"},"exploitabilityScore":1.8,"impactScore":5.9},"baseMetricV2":{"cvssV2":{"version":"2.0","vectorString":"AV:N/AC:M/Au:N/C:C/I:C/A:C","accessVector":"NETWORK","accessComplexity":"MEDIUM","authentication":"NONE","confidentialityImpact":"COMPLETE","integrityImpact":"COMPLETE","availabilityImpact":"COMPLETE","baseScore":9.3},"severity":"HIGH","exploitabilityScore":8.6,"impactScore":10,"acInsufInfo":false,"obtainAllPrivilege":false,"obtainUserPrivilege":false,"obtainOtherPrivilege":false,"userInteractionRequired":true}},"configurations":{"CVE_data_version":"4.0","nodes":[{"operator":"OR","children":[],"cpe_match":[{"vulnerable":true,"cpe23Uri":"cpe:2.3:a:psyonix:rocket_league:*:*:*:*:*:*:*:*","versionEndIncluding":"1.95","cpe_name":[]}]}]}},"legacy_mitre":{"record":{"CveYear":"2021","CveId":"32238","Ordinal":"207617","Title":"CVE-2021-32238","CVE":"CVE-2021-32238","Year":"2021"},"notes":[{"CveYear":"2021","CveId":"32238","Ordinal":"1","NoteData":"Epic Games / Psyonix Rocket League <=1.95 is affected by Buffer Overflow. Stack-based buffer overflow occurs when Rocket League handles UPK object files that can result in code execution and denial of service scenario.","Type":"Description","Title":null},{"CveYear":"2021","CveId":"32238","Ordinal":"2","NoteData":"2021-05-18","Type":"Other","Title":"Published"},{"CveYear":"2021","CveId":"32238","Ordinal":"3","NoteData":"2021-05-18","Type":"Other","Title":"Modified"}]}}}