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For handlers that do not use @stream_request_body, retaining each chunk as a separate object can consume roughly twenty times the received body size, and SimpleAsyncHTTPClient has the same event-loop behavior when reading a response from a malicious server. 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Prior to 6.6.0, Tornado decodes HTTP/1.1 chunked transfer encoding by processing body data that has already arrived without yielding to the event loop. A remote unauthenticated peer can send millions of one-byte chunks to monopolize the process event loop and stall every other connection served by that process, while lowering max_body_size only limits the duration of each request. For handlers that do not use @stream_request_body, retaining each chunk as a separate object can consume roughly twenty times the received body size, and SimpleAsyncHTTPClient has the same event-loop behavior when reading a response from a malicious server. This issue is fixed in version 6.6.0.","Type":"Description","Title":"Tornado: Event loop blocking and excess memory use from chunked "}]}}}