Monolith Lithtech Game Engine Remote Denial Of Service Vulnerability

BID:11902

Info

Monolith Lithtech Game Engine Remote Denial Of Service Vulnerability

Bugtraq ID: 11902
Class: Failure to Handle Exceptional Conditions
CVE:
Remote: Yes
Local: No
Published: Dec 13 2004 12:00AM
Updated: Dec 13 2004 12:00AM
Credit: Discovery of this vulnerability is credited to Luigi Auriemma <[email protected]>.
Vulnerable: Monolith Productions Tron 2.0 1.42
Monolith Productions Tron 2.0 1.0
Monolith Productions No One Lives Forever 2 1.3
Monolith Productions No One Lives Forever 1.0 .004
Monolith Productions F.E.A.R. 1.0 1
Monolith Productions Contract Jack 1.1
Not Vulnerable: Monolith Productions F.E.A.R. 1.0 2

Discussion

Monolith Lithtech Game Engine Remote Denial Of Service Vulnerability

Monolith Lithtech game engine is reported prone to a remote denial of service vulnerability. The vulnerability presents itself due to a failure to handle exceptional conditions.

It is reported that socket handling code of the Lithtech game engine does not handle all potential exceptional conditions correctly, if certain sized UDP datagrams are handled the socket code will fail to handle subsequent network requests.

A remote attacker may exploit this vulnerability to deny service for legitimate users.

Exploit / POC

Monolith Lithtech Game Engine Remote Denial Of Service Vulnerability

The following exploit is available.

Solution / Fix

Monolith Lithtech Game Engine Remote Denial Of Service Vulnerability

Solution:
The vendor has released a patch addressing this issue for F.E.A.R. Users are advised to contact the vendor for details on obtaining the appropriate update.

References

Monolith Lithtech Game Engine Remote Denial Of Service Vulnerability

References:

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