Quake 3 Engine remapShader Command Remote Buffer Overflow Vulnerability

BID:17857

Info

Quake 3 Engine remapShader Command Remote Buffer Overflow Vulnerability

Bugtraq ID: 17857
Class: Boundary Condition Error
CVE: CVE-2006-2236
Remote: Yes
Local: No
Published: May 05 2006 12:00AM
Updated: May 17 2010 06:52PM
Credit: Discovery is credited to landser <[email protected]>.
Vulnerable: Red Hat Fedora 13
Red Hat Fedora 12
id Software Wolfenstein: Enemy Territory 2.60
id Software Return to Castle Wolfenstein 1.41
id Software Quake 3 Engine 1.32 b
id Software Quake 3 Arena 1.32 b
Gentoo Linux
Not Vulnerable: id Software Wolfenstein: Enemy Territory 2.60b
id Software Return to Castle Wolfenstein 1.41b
id Software Quake 3 Arena 1.32c

Discussion

Quake 3 Engine remapShader Command Remote Buffer Overflow Vulnerability

The Quake 3 engine is susceptible to a remote buffer-overflow vulnerability. This issue is due to the application's failure to properly bounds-check user-supplied data before copying it to an insufficiently sized memory buffer.

Remote attackers may exploit this issue to execute arbitrary machine code in the context of affected game clients. Failed exploit attempts will likely crash affected clients.

This vulnerability reportedly affects the following games:
- Quake 3 Arena
- Return to Castle Wolfenstein
- Wolfenstein: Enemy Territory

Other games may also be affected.

Exploit / POC

Quake 3 Engine remapShader Command Remote Buffer Overflow Vulnerability

The following exploit is available:

Solution / Fix

Quake 3 Engine remapShader Command Remote Buffer Overflow Vulnerability

Solution:
id Software has released patches. Please see references for details.


id Software Quake 3 Arena 1.32 b

id Software Return to Castle Wolfenstein 1.41

id Software Wolfenstein: Enemy Territory 2.60

References

Quake 3 Engine remapShader Command Remote Buffer Overflow Vulnerability

References:
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